Map Removals
+2
Raijin
Landshark
6 posters
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Map Removals
After reviewing all the maps on the server, I propose some changes be made that I am sure everyone will agree with.
We need to remove
cs_abscond_pro
cs_isku
de_aos_center_s0
de_hulsa
aim_ag_texture_city_advanced
breakwood
aim_ak_colt
de_rats_2004_crzy
cs_bikini
Hulsa did not receive any acclaim when we switched to it, the others are boring and do not really suit a wcs server that well and definitely will not become popular maps, and texture city is just being replaced with summer since more people enjoy it over the original
breakwood needs to be removed because of nade spam and the nade glitch... plus that map is only fun the 1st two min
aim_ak_colt also seems to be frowned upon by half the members considering how much of a level builder it is...
does anyone other than fluffy really even like the map de_rats_2004_crzy? It is too dark and long
cs_bikini seems to give troubles to people downloading map, plus it has a lot of leaks causing major drops in fps
We need to remove
cs_abscond_pro
cs_isku
de_aos_center_s0
de_hulsa
aim_ag_texture_city_advanced
breakwood
aim_ak_colt
de_rats_2004_crzy
cs_bikini
Hulsa did not receive any acclaim when we switched to it, the others are boring and do not really suit a wcs server that well and definitely will not become popular maps, and texture city is just being replaced with summer since more people enjoy it over the original
breakwood needs to be removed because of nade spam and the nade glitch... plus that map is only fun the 1st two min
aim_ak_colt also seems to be frowned upon by half the members considering how much of a level builder it is...
does anyone other than fluffy really even like the map de_rats_2004_crzy? It is too dark and long
cs_bikini seems to give troubles to people downloading map, plus it has a lot of leaks causing major drops in fps
Last edited by The arc of Shark on Sun Feb 27, 2011 1:29 am; edited 1 time in total
Landshark- Admin
- Posts : 54
Join date : 2011-02-06
Location : Seattle, WA
Re: Map Removals
I would like to see both texture city and aim ak_colt stay. i just like texture city and aim ak_colt is a fun map in my mind to play.
However i would like to see the awp map gone. races that spawn weapons have a strong advantage on that map.
However i would like to see the awp map gone. races that spawn weapons have a strong advantage on that map.
Raijin- Posts : 78
Join date : 2011-02-07
Age : 32
Location : London, CA
Re: Map Removals
You want to keep both aim_ag_texture_city_advanced and aim_ag_texture_city_summer_v1...?
They are the same map, just re-edited... and I vote for summer being more maneuverable and easier on the eyes
They are the same map, just re-edited... and I vote for summer being more maneuverable and easier on the eyes
Landshark- Admin
- Posts : 54
Join date : 2011-02-06
Location : Seattle, WA
Re: Map Removals
i agree with shark on that, and besides, voy told me he already removed texture city after i asked him the first time since it is exactly like summer just orange..
Lovin- Posts : 32
Join date : 2011-02-07
Age : 35
Location : Texas
Re: Map Removals
o i havent played summer yet srry didnt realize, but i do wanna see the awp gone.
Raijin- Posts : 78
Join date : 2011-02-07
Age : 32
Location : London, CA
Re: Map Removals
aim _colt is my fav map so can we keep that one it is a verry fun map. Also i am glad you are getting rid of breakwood everytime i go on that map the server ends up crashing... i think you should keep all the textures except texture souce that one is way to small, and u should get ride of dolls because if u have a sniping race that map is really good other then that it is hard to play on that map
Vexacion- Posts : 55
Join date : 2011-02-19
Re: Map Removals
I think aim_ak_colt should stay but the texture maps for sure removed.
soL- Posts : 24
Join date : 2011-02-27
Age : 33
Location : Los Angeles
Re: Map Removals
you're a little late coming to the forum, most of them have been removed, and we're getting new maps when shark finds them and thinks they'll be good, but secks wanted me to add office and aztec extended, which i might to when i get back from lunch
Lovin- Posts : 32
Join date : 2011-02-07
Age : 35
Location : Texas
Re: Map Removals
Considering how many people I've watched leave not wanting to play texture maps, I'd really like to see them have minimal priority on the votemap lists.
That, and I honestly think we've got way too many maps in rotation, and should narrow things down a bit so some of the maps better suited to wcs get more play time in general.
That, and I honestly think we've got way too many maps in rotation, and should narrow things down a bit so some of the maps better suited to wcs get more play time in general.
Roland- Posts : 52
Join date : 2011-02-07
Re: Map Removals
texture maps already have minimal priority, shark did that when i removed the maps and added some more, they've been like that for about a week, but they always pop up and we always end up on it, so i dunno what to tell you when it comes to that, we've done everything we can to make them show up less, it's like the server has esp and knows everyone else likes those maps
Lovin- Posts : 32
Join date : 2011-02-07
Age : 35
Location : Texas
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